PokerToast · study tools for mixed-game poker

Limit Hold'em strategy and study tools

Limit Texas Hold'em: two cards each, five shared cards, fixed bet sizes (a small bet before the flop and on the flop, a big bet on the turn and river).

PokerToast is a study tool for mixed-game players: you practice decisions and see what a trained solver does. There is no real-money play.

Hold'em starting hands: what the solver does

The heads-up solver's most frequent play in 5 common spots. "How often" is a mix: the solver plays some hands more than one way. "Not settled" means another play measured better, so treat that answer as uncertain. Each row opens the full answer: the solver's numbers, how they were made, and the common advice where we found one.

Hold'em starting hands, heads-up
SpotSolver's main play (how often)
Heads-up limit Hold'em: which hands does the button fold?Example, 7-2 offsuit: Fold, 99.9%; all hands: folds 18.5%
Heads-up limit Hold'em: pocket Aces on the button. Raise or limp?Raise, 100.0%
Heads-up limit Hold'em: big blind defense against a button raiseExample, A-5 offsuit: Re-raise (3-bet), 51.6%; all hands: folds 13.2%
Heads-up limit Hold'em: pocket 2s in the big blind against a button raiseRe-raise (3-bet), 51.4%
Heads-up limit Hold'em: K-J offsuit on the button facing a 3-bet. Cap, call or fold?Call, 100.0%

Numbers from PokerToast's own trained solver (version H-9047710-20261007012447): trained by self-play, not a solved game; heads-up limit only; similar hands are grouped, so a number is for the group, not your exact cards. All of these spots in one table, with what each play is worth.

What PokerToast's solver knows about Hold'em

PokerToast trained its own Hold'em solvers for limit betting (at most four bets per street) by self-play (Monte Carlo counterfactual regret minimization). A solver learns how often to fold, check, call, bet or raise in each situation, and then each play's value is measured by playing the situation out many times.

Limits, honestly: the solvers group similar hands together, so their numbers are for the group, not your exact cards; they play limit only; there is no solver for 4 or more players yet; and every "worth" number assumes an opponent who plays like the solver, not like the players at your table.

Real example spots

These are recent Daily Spots for Hold'em: hands dealt by the Bot Lab engine, with the decision picked and graded by the trained heads-up solver. The answers are hidden until you open them.

Example 1: Hold'em, turn

Daily Spot #14 (2026-10-18)

Hold'em, heads-up, limit 20/40. Turn. You: (8s) (9d) (big blind). Board: 6d 4c 9c 2h. Before the flop: opponent raises, you call. Flop: you bet, opponent raises, you raise, opponent raises, you call. Turn: you bet, opponent raises. Pot 360. Your move: Fold / Call / Raise.

What would you do? Decide first, then open the answer.

Show the solver's answer
PlayHow oftenWorth (chips)
Call98%+5.7
Fold1%+0
Raise<1%-9.2

The solver calls 98%, folds 1% of the time.

In plain words: you have a pair of nines.

Why call: calling is worth about 14.9 chips more than raising, so putting more chips in does not pay here; folding would give up the 5.7 chips that calling wins on average, so the 360-chip pot is worth fighting for.

"Worth" is what each play wins or loses on average from here on, compared with folding (0), measured in 1,349 play-outs of this situation, against an opponent who plays like the solver.

Example 2: Hold'em, turn

Daily Spot #13 (2026-10-17)

Hold'em, heads-up, limit 20/40. Turn. You: (8c) (9d) (big blind). Board: Kh 4s Ah 5d. Before the flop: opponent raises, you call. Flop: you check, opponent bets, you call. Turn: you check, opponent bets. Pot 160. Your move: Fold / Call / Raise.

What would you do? Decide first, then open the answer.

Show the solver's answer
PlayHow oftenWorth (chips)
Fold100%+0
Call0%-6.5
Raise0%-13.3

The solver folds 100% of the time.

In plain words: you have no pair (ace high).

Why fold: even the best way to continue (calling) loses about 6.5 chips on average from here, so the 160 chips already in the pot do not pay for going on with this hand.

"Worth" is what each play wins or loses on average from here on, compared with folding (0), measured in 11,223 play-outs of this situation, against an opponent who plays like the solver.

Example 3: Hold'em, turn

Daily Spot #12 (2026-10-16)

Hold'em, heads-up, limit 20/40. Turn. You: (2h) (4h) (button). Board: 8s Js 2d Jc. Before the flop: you raise, opponent calls. Flop: opponent bets, you call. Turn: opponent bets. Pot 160. Your move: Fold / Call / Raise.

What would you do? Decide first, then open the answer.

Show the solver's answer
PlayHow oftenWorth (chips)
Call100%+37
Raise<1%+29.4
Fold0%+0

The solver calls 100% of the time.

In plain words: you have two pair, jacks and deuces.

Why call: calling is worth about 7.6 chips more than raising, so putting more chips in does not pay here; folding would give up the 37 chips that calling wins on average, so the 160-chip pot is worth fighting for.

"Worth" is what each play wins or loses on average from here on, compared with folding (0), measured in 1,191 play-outs of this situation, against an opponent who plays like the solver.

The Bot Lab for Hold'em

The Calculator for Hold'em

Try it

Bot Lab: open PokerToast, log in, choose Play Bots, then pick Hold'em and the number of players.

Other games: Razz · Stud · Stud 8 · Omaha 8

Solver answers to common Hold'em questions: the Hold'em Reference.